loader.o allow you to run a custom kernel, without the danger of having to reprogram your Flash ROM. It loads a new kernel into memory and jumps to it directly.
INCLUDE = -isystem parameter to a 2.4.21-pre4 kernel header files!gcc and ld entry in Makefile to meet your cross compiled toolchain.makeIf you think that compiling loader.o by yourself is too much hassle then you can use a pre-compiled loader.o
For kernel building instructions look kernel building wiki page.
Before you start compiling kernel you should apply this patch, which is going to fix memory detection problem.
--- arch/ppc/platforms/sandpoint_setup.c.orig 2007-08-09 18:02:58.000000000 -0400 +++ arch/ppc/platforms/sandpoint_setup.c 2007-08-09 18:03:41.000000000 -0400 @@ -451,8 +451,8 @@ /* This might be fixed in DINK32 12.4, or we'll have another * way to determine the correct memory size anyhow. */ - /* return mpc10x_get_mem_size(MPC10X_MEM_MAP_B); */ - return 16*1024*1024; + return mpc10x_get_mem_size(MPC10X_MEM_MAP_B); + /*return 16*1024*1024;*/ } static void __init
After you have successfully built a kernel image you should note that the loader need the kernel to be in binary format. It can be done with powerpc-linux-objcopy command.
powerpc-linux-objcopy -O binary vmlinux
sync;insmod /mnt/HD_a2/loader.o kernel=/mnt/HD_a2/vmlinux